HCDWeek@AICOS: From the Intangible to the Tangible

Participation is free of charge, but registration is compulsory. Due to the fact that that the number of participants is limited, we will schedule according on a first come first serve basis.

The links for the remote sessions will be shared via e-mail. The in-person sessions will take place at AICOS' offices:

Rua Alfredo Allen 455/461 - 4200-135 Porto, Portugal

 

register now

Monday, 21/11

17:00 — 17:10 GMT | Remote

Kick-off

 

Ricardo Melo

An introduction to the HCDWeek@AICOS: Talks, Workshops, and keynote speakers.

17:10 — 17:30 GMT | Remote

Really, what do you do in HCD?

 

Ana Correia de Barros

TBD

17:30 GMT | Remote

Sensory Nourishment: crafting clothing design to support neurodivergent sensory experiences

 

Maureen Selina Laverty

Clothes are the most intimate items that touch our skin. Every day our moving bodies are shaping and being shaped by what we wear. The sensations that unfold can be experienced more intensely by people who are neurodivergent. Bad sensory experiences can be disablingly overwhelming. However, good sensations have the power to comfort and enable, supporting the wearer’s well-being. Maureen's PhD research project collaborates with 20 participants in mainstream education or full-time employment who are on the autism spectrum, have an ADHD diagnosis or other sensory processing challenges.

 

About Maureen Selina Laverty

Maureen Selina Laverty is fashion designer and practice-based PhD candidate at the design department at NTNU, Trondheim. Her research is informed by a bachelors in fashion design at NCAD in Dublin, 3 years in the London fashion industry as a tailor on Savile Row and at Alexander McQueen menswear, 5 years developing medical wearable technology in her native Ireland and a short stint in the Netherlands, interlaced with master studies in product design engineering in Norway.

Tuesday, 22/11

10:00 — 17:30 GMT | At AICOS

What can HCD learn from the performing arts?

 

Michaela Honauer

In the ideation and design phases of many projects, we typically apply brainstorming, mind maps, quick prototyping, mood boards, sketching, storyboards, personas, and other ‘cognitive’ methods to frame challenges and outline solutions. Using our own bodies and the power of movement to develop and shape ideas is still a rare practice. However, psychological research found that movement can enhance our creativity. Movement is fun and opens up new horizons for us that remain hidden from mere thought.

This workshop introduces movement-based activities, most of which were originally grounded in or borrowed from a field to which movement is central – the performing arts. Some of these methods have already found their way into the HCD community. Others are essential techniques in the repertoire of a performance artist. Designers, researchers, and developers are invited to explore unconventional, creative methods in this workshop with and through their bodies. Beyond the physical trials, we will discuss the usefulness of motion-based methods in the different phases of the HCD cycle, be it in understanding the problem space and context of use, in co-designing products and services with potential user groups, or in evaluating existing technologies and design artefacts.

 

About Michaela Honauer

Michaela Honauer is a designer, researcher and educator. She has a background in social sciences and media design. As part of the Human-Computer Interaction (HCI) group at Bauhaus-University Weimar, Germany, Michaela Honauer has experience in teaching interaction design and user experience (UX) research for almost ten years. Her research interests lie in playful interaction design for everyone, UX design beyond screen-based applications, age-appropriate design for children, and wearable and intimate technologies.

In addition to her work in academia, Michaela has been involved in performing arts projects for about twenty years, mainly as an artistic designer and creative technologist. Working closely with performance artists and choreographers has certainly influenced her work in HCI and her approach to design. In her doctoral thesis, she combined both fields – the performing arts and design-oriented HCI: She focused on the holistic study of interactive costumes, the processes of creation and staging behind them, and how stakeholders in the performing arts embrace wearable technologies.

Wednesday, 23/11

15:00 — 18:00 GMT | At AICOS

Design research methods on sexuality and intimacy

 

Ana Correia de Barros & Joana Couto

Whilst design research has often looked at health/wellbeing, there has been precious little research on sexual health. Research is even more scarce for some user groups, such as older adults, LGBTQI+ or clinical populations, whose sexual health needs are often perceived as taboo, being omitted due to embarrassment and stigma.

This workshop will build upon previous research and present new methods developed by the moderators in the context of a research project on sexual health called Anathema.

Attendees will be invited to experiment with new methods of answering key design research questions around breaking archetypes, designing educational and non-stigmatising content, designing experiments to test serendipity, and understanding the role of aesthetics in designing for sexual health.

Thursday, 24/11

17:00 — 17:30 GMT | Remote

A case study of remote user research with older adults during lockdown: Analysis of barriers, strategies and of communication issues

 

Ana Vasconcelos

TBD

17:30 — 18:00 GMT | Remote

Augmented reality in the industry 4.0 era: lessons learnt from a case study

 

Filippo Talami

TBD

Friday, 25/11

09:00 — 12:00 GMT | Remote

Design Jam Workshop

 

Ricardo Melo

In this workshop/design jam, we will explore the ins and outs of creating interfaces. We will use an online platform for creating user interfaces and interactive prototypes collaboratively and remotely. We will address how to transform a design brief and design requirements into interface solutions, how to define visual hierarchies, how to adapt a design according to design guidelines and to different platforms, as well as best practices in interface design.

14:00 — 16:00 GMT | Remote or at AICOS

Mentoring and Feedback

 

In this mentoring and feedback session, HCD researchers and specialists from AICOS will be available to give feedback on various issues related with human-centred design, such as: planning user research, transforming design requirements into solutions, evaluating and assessing interfaces, and so on.

17:00 GMT | At AICOS

Closing Event

 

TBD